"[13] Their review of the later U.S. release was also generally positive; they praised the graphics, stage design, playability, and dynamic camera, but criticized the game for being simplistic and easy, remarking that "This game relies more on flash than fighting." The Game Boy version of Battle Arena Toshinden is a 2D versus fighting game, instead of 3D. [35][36] The game was released in Japan on December 10, 2009. gray_outfit. [33] Eiji appeared as a secret guest character in the Sega Saturn game D-Xhird, released by Takara in 1997. "[25] Next Generation also reviewed the game prior to the PlayStation's U.S. launch. It features advanced full 3D graphics, allowing for different camera views on the battle. PlayStationJP January 01, 1995NA August 1995NA September 9, 1995(Long Box)EU September 1995MS-DOSNA 1996Game BoyJP March 22, 1996NA November, 1996EU 1996R-ZoneNA May 16, 1996 Platform(s) Learn brand new special moves, master the fight, and prepare for your day in Arena! Fo Fai enters the tournament to satisfy his bloodlust. Added stage select to the Micellaneous Tid Bits. Developed by Digital Dialect, the DOS port of the PlayStation version added an exclusive new character, Earthworm Jim, complete with his unique arena music, but he only uses the moves of Rungo Iron. The game was announced as a PlayStation exclusive,[2] with Sony initially promoting it as a "Saturn killer" (against Sega's Virtua Fighter),[3] but it was ported to the Saturn with additional features less than a year later. Fighting Verified Purchase. It also supports resolutions up to 640x480. One of the first fighters I ever got addicted to was Battle Arena Toshinden on Game Boy, which is also a Takara game. A few new features were added, including an exclusive new character named Cupido and a story mode which enables the player to learn a few details about the characters' story backgrounds and the reasons of why they had entered into the tournament. "[22] A reviewer for Next Generation said that the visuals of the Japanese release were not up to par with those of the PlayStation version, and advised Saturn owners to wait for the U.S. release in hopes that Sega of America would fix the graphical shortcomings. But later Namco showed us what really could be done with 3D fighting on the PlayStation (Tekken, Soul Blade). Each character has his or her own unique set of basic moves, special attacks, and a desperation attack that can only be used when the player has low energy (around 10% or less). Players can also run by quickly tapping the forward directional button. is a weapons-based fighting game for the PlayStation, Sega Saturn and PC. Reviewed in the United States on February 6, 2014. [26], Battle Arena Toshinden was awarded Best Fighting Game of 1995 by Electronic Gaming Monthly. The game was ported by Nextech/Sega to the Sega Saturn as Toh Shin Den S in Japan and as Battle Arena Toshinden Remix in the United States and Europe. Ellis - A cheerful and kind-hearted orphaned dancer of a traveling theater troupe who seeks to discover whether or not her long-lost missing father is still alive. The champion from last year's previous tournament and Eiji's older brother, he is a merciless swordsman who holds nothing back from within the fights that he participates in. A young Japanese swordsman/adventurer named Eiji Shinjo, who has spent the past few years searching for his long-lost older brother, Sho, enters the legendary Battle Arena Toshinden tournament hosted by a mysterious organization known only as the Secret Society, along with seven other traveling fighters, the fighters themselves being Eiji's best friend/rival, Kayin Amoh, a Scottish bounty hunter who seeks revenge against the previous tournament champion of last year for the death of his foster father; Sofia, an amnesiac Russian private detective who is seeking her long-lost past memories; Rungo Iron, an American miner who is determined to rescue his kidnapped family from the Secret Society; Fo Fai, a Chinese magician/serial killer who enters the tournament in order to satisfy his personal bloodlust; Mondo, a Japanese ninja who is undertaking an infiltration mission for a rival group of the Secret Society; Duke B. Rambert, a French knight seeking revenge against Eiji for a past defeat; and Ellis, a cheerful and kind-hearted orphaned dancer who is seeking personal answers regarding her long-lost missing father. The gameplay of Nitoshinden is different from the main series. Game modes A few new features were added, including an exclusive new character named Cupido and a story mode which enables the player to learn a few details about the characters' story backgrounds and the reasons of why they had entered into the tournament. Publisher(s) According to Next Generation, the Saturn release had "disappointing sales" in Japan, which they attributed to the strong association of the game with the PlayStation (due to the use of the character Ellis in Japanese ads for the PlayStation) and its weak use of the Saturn hardware when compared to Virtua Fighter 2. She was raised in an orphanage in Turkey, being told that her parents and brother had been killed in a car crash when she was a young child. Mondo - An emotionless Japanese ninja warrior who infiltrates the tournament under orders from a rival group of the Secret Society. Rungo Iron - A strong yet kind-hearted miner who seeks to rescue his wife Lila and his son Christopher from the Secret Society. Tamsoft Gaia himself was practically a loyal member of the Himitsu Kessha and was at the time considered into being promoted to the Divine Four via his own past contributi… It was one of the first fighting games to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D. Gaia is forced to flee into hiding while leaving Eiji no closer to finding his long-lost older brother. They commented that while the gameplay lacks originality and good reaction speed, the 3D aesthetics and graphics make it a much more powerful experience to play than a typical 2D fighter. Battle Arena Toshinden's eight initial characters each have their own unique set of moves, projectiles, and a desperation attack (which can only be used when a player has low energy). claws. His soundtrack is a variation of, This page was last edited on 15 January 2021, at 05:53. Trivia Earthworm Jim The DOS version includes Earthworm Jim as a playable character. [6] On release, Famicom Tsūshin scored the PlayStation version of the game a 30 out of 40,[10][24] and gave it first a 9 out of 10[11] and later a 10 out of 10 in their Reader Cross Review. [7] In an early 1995 interview, when asked which PlayStation game he was most impressed with so far, Ken Kutaragi answered Battle Arena Toshinden. North American cover showing Eiji and Mondo engaging in battle 5.0 out of 5 stars love. Eiji Shinjo - The main protagonist of the series. Battle Arena Toshinden, (translated from バトルアリーナ闘神伝, Batoru Arīna Tōshinden) also released under the title Toh Shin Den S and Nettou Toshinden is a polygonal 3D fighting game developed by Tamsoft and published by Takara, initially released in North America on September 9, 1995. Gaia is forced to flee into hiding while leaving Eiji no closer to finding his long-lost older brother. Tidied up some of the text. It also supports resolutions up to 640x480. However, they remarked that the poor quality directional pad on the original PlayStation controller "just isn't built for taking diagonals and quarter circle rolls", making it irritatingly difficult to pull off special moves. The four reviewers of Electronic Gaming Monthly complained of the fact that the graphics were not improved from the PlayStation version, and felt that the game was overshadowed by the recent release of Battle Arena Toshinden 2. A close friend of Eiji Shinjo and Kayin Amoh, Ellis is a fighter skilled in the art of the twin dirk daggers, and is also a circus performer for a traveling theater troupe. Battle Arena Toshinden Series ... Toshinden Wii, 闘真伝. The game is based mostly on the original PlayStation version, but  is a 2D versus fighting game, instead of 3D, drawn in super-deformed graphics. An OVA adaptation was also released in 1996. An anime adaptation of the same title was also released in 1996. North American cover showing Eiji and Mondo engaging in battle, "Battle Arena Toshinden takes the fighter into true 3-D, but is it enough? Developer(s) Battle Arena Toshinden 2 battle TracyChannel with hundreds of arcade video game plays!! The PC port uses the Japanese PlayStation version's voices and music in all regions, unlike the original PlayStation version. However, they concluded that the game loses "by a hair" when compared to its rival, Virtua Fighter. [12], GamePro reviewed the Japanese version of the game in early 1995 (prior to the PlayStation's launch in the U.S.). It's a Tekken-style one-on-one fighting game that involves mostly hand-to-hand combat and combos. The player is able to move in 3D around the 3D arenas using the L/R shoulder buttons, which can be used to dodge projectile attacks, or get away from a dangerous spot. Unlike many fighting games of the time, it was possible for a player character to accidentally fall off the arena with a miss-timed run or special move, resulting in some unique tactics. It was the first 3D weapons fighter, and was succeeded in spirit by Soul Edge and other games of the genre. Battle Arena Toshinden is a Japanese versus fighting game. "[28] Maximum's Rich Leadbetter stated that it fails to recreate the graphical effects of the PlayStation original, which he opined were the only saving grace of an extremely dull game. The Game Boy version of Battle Arena Toshinden is a 2D versus fighting game, instead of 3D. "[27], The Sega Saturn version was not as well-received as the PlayStation original. Gaia and his wife Kaede were both part of the Himitsu Kessha that sponsored the Toshindaibukai tournaments. Battle Arena Toshinden 2 is the first sequel to Battle Arena Toshinden. A young Japanese traveling swordsman/adventurer who seeks to find his long-lost older brother, Sho. It holds an average GameRankings score of 85% based on 2 reviews. [citation needed]Nitoshinden features super deformed characters, similar to those in Virtua Fighter Kids.. Gameplay. Battle Arena Nitoshinden is a spin-off game from the Battle Arena Toshinden series and was only released in Japan. Added Ellis' infinite combo. Eiji progresses through the tournament and ultimately comes face-to-face with the tournament's sponsor, the mysterious Gaia and even though Eiji manages to hold his own against Gaia from within their final battle against each other, the match is unexpectedly halted when it is soon discovered that Gaia is holding the competition without the Secret Society's permission, with the intention of acquiring fighters in order to help him overthrow the organization as a part of his vendetta against them. Once fighting games like Tekken started emerging, Battle Arena Toshinden quickly declined in popularity, but still did spawn a series of sequels. A game named Toshinden (闘真伝) was released in 2009 for the Nintendo Wii and has no connection to the previous games' storyline. The game is based mostly on the original PlayStation version, but it includes a slightly altered story mode and an early appearance of the character Uranus and the Battle Arena Toshinden 2 version of Gaia (without his armor). Genre Sofia - A whip-wielding blonde Russian woman who works as a private detective. - Sources: + Battle Arena Toshinden manuals for the PSX, Saturn, and GameBoy. (...) But is it actually good? Holding the backwards directional button allows the player to block basic attacks and reduces most of the damage from opponents' special moves. Release date The player is able to move in 3D around the 3D arenas using the L/R shoulder buttons, which can be used to dodge projectile attacks, or get away from a dangerous spot. Why? Fo Fai - An elderly Chinese magician who is secretly a cold-hearted serial killer. A Game Boy version was released by Takara in 1996, titled Nettou Toshinden in Japan. If the game is finished on a difficulty of normal or harder, and Sho is reached by not using any continues and beaten, a secret move will … Ellis, after reaching the age of 16, moved to Japan where she would meet and eventually develop an unreturned crush on Eiji, who was bitter at the sudden disappearance of his older brother and mentor, Sho. Every character is always armed with a unique weapon and uses corresponding fighting techniques, but ranged magic-like attacks that are typical for the genre are also present. There are also three new bosses and hidden characters raising the total number of fighters to 15 (up from 10). During the late 1990s, the game was followed by three sequels, Battle Arena Toshinden 2, Battle Arena Toshinden 3, and Toshinden 4, as well as a spin-off game Battle Arena Nitoshinden. Battle Arena Toshinden gameplay screenshot DOSGames.com Review: Rating: 4 Battle Arena Toshinden is a well-known Playstation 1 3D fighting game. ... 5.0 out of 5 stars Battle Arena Toshinden's first and only Game Boy debut. Sounds that are apparent in this, PlayStation-to-GameBoy converted game, they call, Battle Arena Toshinden. As with other games of the genre, the player wins by depleting the opposing players health, having more health than their opponent if the time runs out, or knocking their opponent out of the non-walled arena. + Battle Arena Toshinden 2 manual for the PSX. It was one of the first games I bought for my PS1. [23] However, during their 200th issue leadup in 2005, they ranked Battle Arena Toshinden as their single most overrated game. The game was originally promoted as a PlayStation exclusive, with Sony initially promoting it as a "Saturn killer" (against Sega's Virtua Fighter), but it was ported to the Saturn with additional features less than a year later. 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